As you’ve no doubt noticed, I haven’t been able to post for quite a while. Something about finishing one’s education and trying to do a thesis eats a lot of time.
Anyways, I felt it was about time to post up a brief update:
–Currently, I’ve made continued progress on the engine synth:
1. I was able to isolate and remove most of a sort of “zipper” effect that came from ramping cylinder detonation pitch while changing global RPM.
2. I built a working manu-matic shifter setup.
3. ESPECIALLY FOR GAME DEVS: I’ve included a component that allows for static RPM and throttle/load settings at 2K, 4K, 6K, and 8K RPM, in an effort to streamline the recording of samples for sample maps in game usage. I’m considering writing a MIDI file to be included with the instrument as well that essentially allows one to hit record and press play and generate a sound clip that can be chopped and trimmed to fit each RPM band sample
All that I feel I have left to build is to integrate a braking system, reintegrate a turbo and supercharger, and design a UI and maybe aside from a few small tidying up tasks it will be commercially ready to go.
–I’ve completed to about 60-70% a synth that is a hybrid virtual analog and PCM playback engine, designed specifically for long, evolving, esoteric sounds. To be quite honest, I was inspired by the concepts of the FIZMO and by the works of youtube user BetterOffTed; if you happen to see this Ted, props to you, I could listen to some of those vid clips all day.
–On a related note, I’m currently in the market for a FIZMO. If you have one and are looking to sell or know someone that is, by all means, pass the info on.
–I have not really made any progress at all with my previously mentioned DX7 and CS-80 synths. Currently, I’ve fully-built the framework of a DX7, but it seems to be lacking some finer details that made that synth what it was, and I’m not sure if I’ll pick up that project any time soon. As for the CS-80, I began framing the instrument virtually, got about half-way through the first voice path, and was forced to drop it for other more pressing matters. Like the DX7, I’m not sure when or even if I’ll pick it up again. Sorry gang.
–Soon I hope to re-host my KVR competition entry from a few years back, the Mini-Vyn, on this site. I had a chance to sit and play around with about a month ago and I had forgotten just how absolutely wicked the filter in that thing can sound. As soon as I can set aside time and get it sorted, I’ll try to post it up.
Well folks, I think that about does it for now. I’ll try to be more regular with status updates in the future, but as I said, working on a thesis kinda absorbs a lot of your time.